#include "triangle.h" /* Places triangle class declaration here */ /* Sets Triangle object's length to le */ void Triangle::SetLength(double le) { length=le; } /* Sets Triangle object's height to h */ void Triangle::SetHeight(double h) { height=h; } /* Outputs the Trangle object's area */ void Triangle::PrintArea() { //note that Area() calls the member function Triangle::Area() //for this object and returns a double, which is then output //to the screen cout<<"This triangle has an area of "<